Jun 10, 2007, 12:37 AM // 00:37 | #1 |
Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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Is their a max to deaths?
Is their a max to to the amount of deaths you can get or no?
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Jun 10, 2007, 12:41 AM // 00:41 | #2 |
Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
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As far as i know, no there isn't.
People that death-level have insane amounts of deaths |
Jun 10, 2007, 12:43 AM // 00:43 | #3 |
Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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True, I've seen a pic wheir some one had like 99,999,999 or around their so I wasn't sure if that was the max or if he jsut stopped their :S.
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Jun 10, 2007, 01:30 AM // 01:30 | #4 |
Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Logically there wouldn't be a limit as it is just a tally.
However, imagine if there was a Y2K thing and the count reset after 999,999,999,999, giving someone Legendary Survivor. Wouldn't that be funny? |
Jun 10, 2007, 01:38 AM // 01:38 | #5 |
Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
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That'd be funny, but getting 999,999,999,999 deaths is harder than Legendary Survivor :P
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Jun 10, 2007, 01:45 AM // 01:45 | #6 | |
Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
So once that is reached, all the bits will be ones. So add one to it and they all become 0 and you want to place a 1 into the non-existent 33rd bit. Now either ANET has put something in place to deal with it, or that 1 will be lost causing your death count to wrap around to 0. If negative values are supported it will first hit an extremely negative value before climbing back up to zero, but shouldn't change the number of deaths needed to reach 0 again. But we are talking billions of deaths before this happens. If a death farmer farms that many deaths, I say they deserve some recognition for it. |
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Jun 10, 2007, 02:21 AM // 02:21 | #7 |
Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
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It would take too long. Assuming 1 second per death it'll take 3.17 millenium to get there :P
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Jun 10, 2007, 05:56 PM // 17:56 | #8 |
Academy Page
Join Date: Feb 2007
Location: Calhoun, GA
Profession: E/
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Not a maximum, per se, but there is a maximum limit on the penalty for deaths. (You get 15% DP per death, can be worked off by earning exp). The current maximum is 60% DP.
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Jun 10, 2007, 08:27 PM // 20:27 | #9 | |
Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Quote:
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Jun 10, 2007, 10:26 PM // 22:26 | #10 |
Wilds Pathfinder
Join Date: Nov 2005
Location: In the Elfen Forests of Washington State
Guild: Damage Radius
Profession: N/
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One guy posted a thread here where he celebrated his 1,000,000 death with a screen shot documenting the event. He did this by luring Minoutars in the Crystal desert to a rez shrine and AFK most of it.
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Jun 11, 2007, 03:21 PM // 15:21 | #11 |
Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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I guess I'll just try this for fun lol, don't have much else to do.
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Jun 11, 2007, 04:30 PM // 16:30 | #12 |
Frost Gate Guardian
Join Date: Dec 2005
Location: A very large, cozy virtual world.
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Mmm as far as a max on deaths is concerned, you can edit ingame values client side by using a program called Tsearch. I assume it wouldn't be hard to determine a max value, but I'm too lazy atm to do it myself.
As far as screens of deaths/experience/faction/fame/skill points and nearly any number in GW, they can be edited client side. For this reason alone I don't trust screens of anything. If I have some spare time later I'll find my screens of tsearch edited fame and faction and perhaps see if there is, in fact a max amount of deaths. |
Jun 11, 2007, 08:43 PM // 20:43 | #13 | |
Jungle Guide
Join Date: Apr 2005
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Quote:
...>_>... not sure you want to be doing that or advertising that... EDIT: Ok, I did some reading about the program. Not as bad as I first thought, but it still seems iffy. Last edited by Jaythen Tyradel; Jun 11, 2007 at 09:04 PM // 21:04.. |
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Jun 11, 2007, 09:03 PM // 21:03 | #14 |
Ascalonian Squire
Join Date: Mar 2006
Location: Madrid, Spain
Guild: The phoenix Knights (PxKs)
Profession: E/Me
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im just wondering if arenanet introduces a "zombie" title
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Jun 11, 2007, 09:40 PM // 21:40 | #15 |
Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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It would be too easy to exploit and in essence would be another Defender of Ascalon title.
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Jun 11, 2007, 10:53 PM // 22:53 | #16 | |
Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Quote:
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Jun 11, 2007, 11:27 PM // 23:27 | #17 | |
Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
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Quote:
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Jun 12, 2007, 12:35 AM // 00:35 | #18 | |
Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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Quote:
just so you know, you've just admitted to using 3rd party software... |
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Jun 12, 2007, 01:49 AM // 01:49 | #19 | |
Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
If the former it doesn't mean much (though ANET might want to speak with you), if the later you are clearly hacking the game. |
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Dec 09, 2008, 03:27 AM // 03:27 | #20 |
Lion's Arch Merchant
Join Date: Jul 2005
Location: Elizabethtown, NC
Guild: Deathkings of The Dark Citadel
Profession: D/Me
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Just a heads up to this. There IS a limit. This limit depends on the type of variable used to store the death-counter variable. Ranges follow.
char: -256 to 255 unsigned char: 0 to 511 short: -32768 to 32767 unsigned short: 0 to 65535 int: -2147483648 to 2147483647 unsigned int: 0 to 4294967295 long: -2147483648 to 2147483647 unsigned long: 0 to 4294967296 Note that these are 32bit values. Double those for 64bit, but GW is a 32bit game. I am a programmer and can tell you from past experience that they probably chose a plain old-fashioned integer value for the death-counter, or maybe an unsigned integer value. Either way, once you reach the max limit, it will reset to the lower limit. Maybe this would allow a player with a ton of deaths to start working on a survivor title! |
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